‪GamecraftModdingAPI  ‪v1.8.0
‪The unofficial Gamecraft modding API
GamecraftModdingAPI.Utility.FullGameFields Class Reference

‪Public access to the private variables in RobocraftX.FullGameCompositionRoot More...

Static Public Member Functions

static void Init (FullGameCompositionRoot instance)
 

Properties

static UnityContext< FullGameCompositionRoot >? _contextHolder [get]
 
static IDataDB? _dataDb [get]
 
static FasterList< EGID >? _deserialisedBlockMap [get]
 
static ECSGameObjectResourceManager? _eCsGameObjectResourceManager [get]
 
static EnginesRoot? _frontEndEnginesRoot [get]
 
static GameObject? _frontEndGo [get]
 
static bool? _isQuitting [get]
 
static LoadingScreenImplementer? _loadingScreen [get]
 
static EnginesRoot? _mainGameEnginesRoot [get]
 
static GameObject? _mainGameGo [get]
 
static SimpleEntitiesSubmissionScheduler? _mainGameSubmissionScheduler [get]
 
static MultiplayerInitParameters? _multiplayerParams [get]
 
static PhysicsUtility? _physicsUtility [get]
 
static World? _physicsWorld [get]
 
static BuildPhysicsWorld? _physicsWorldSystem [get]
 
static World? _renderingWorld [get]
 
static FullGameCompositionRoot Instance = null [get]
 

Detailed Description

Public access to the private variables in RobocraftX.FullGameCompositionRoot

Member Function Documentation

◆ Init()

static void GamecraftModdingAPI.Utility.FullGameFields.Init ( FullGameCompositionRoot  instance)
inlinestatic

Property Documentation

◆ _contextHolder

UnityContext<FullGameCompositionRoot>? GamecraftModdingAPI.Utility.FullGameFields._contextHolder
staticget

◆ _dataDb

IDataDB? GamecraftModdingAPI.Utility.FullGameFields._dataDb
staticget

◆ _deserialisedBlockMap

FasterList<EGID>? GamecraftModdingAPI.Utility.FullGameFields._deserialisedBlockMap
staticget

◆ _eCsGameObjectResourceManager

ECSGameObjectResourceManager? GamecraftModdingAPI.Utility.FullGameFields._eCsGameObjectResourceManager
staticget

◆ _frontEndEnginesRoot

EnginesRoot? GamecraftModdingAPI.Utility.FullGameFields._frontEndEnginesRoot
staticget

◆ _frontEndGo

GameObject? GamecraftModdingAPI.Utility.FullGameFields._frontEndGo
staticget

◆ _isQuitting

bool? GamecraftModdingAPI.Utility.FullGameFields._isQuitting
staticget

◆ _loadingScreen

LoadingScreenImplementer? GamecraftModdingAPI.Utility.FullGameFields._loadingScreen
staticget

◆ _mainGameEnginesRoot

EnginesRoot? GamecraftModdingAPI.Utility.FullGameFields._mainGameEnginesRoot
staticget

◆ _mainGameGo

GameObject? GamecraftModdingAPI.Utility.FullGameFields._mainGameGo
staticget

◆ _mainGameSubmissionScheduler

SimpleEntitiesSubmissionScheduler? GamecraftModdingAPI.Utility.FullGameFields._mainGameSubmissionScheduler
staticget

◆ _multiplayerParams

MultiplayerInitParameters? GamecraftModdingAPI.Utility.FullGameFields._multiplayerParams
staticget

◆ _physicsUtility

PhysicsUtility? GamecraftModdingAPI.Utility.FullGameFields._physicsUtility
staticget

◆ _physicsWorld

World? GamecraftModdingAPI.Utility.FullGameFields._physicsWorld
staticget

◆ _physicsWorldSystem

BuildPhysicsWorld? GamecraftModdingAPI.Utility.FullGameFields._physicsWorldSystem
staticget

◆ _renderingWorld

World? GamecraftModdingAPI.Utility.FullGameFields._renderingWorld
staticget

◆ Instance

FullGameCompositionRoot GamecraftModdingAPI.Utility.FullGameFields.Instance = null
staticget

The documentation for this class was generated from the following file: