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EntitiesDB | entitiesDB [get, set] |
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bool | isRemovable = false [get] |
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string | Name = "GamecraftModdingAPIAsyncUtilsGameEngine" [get] |
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◆ Dispose()
void GamecraftModdingAPI.Utility.AsyncUtilsEngine.Dispose |
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inline |
◆ Ready()
void GamecraftModdingAPI.Utility.AsyncUtilsEngine.Ready |
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inline |
◆ Setup()
void GamecraftModdingAPI.Utility.AsyncUtilsEngine.Setup |
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IEntityFunctions |
efu, |
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IEntityFactory |
efa |
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) |
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inline |
◆ WaitForNextFrame()
Task GamecraftModdingAPI.Utility.AsyncUtilsEngine.WaitForNextFrame |
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inline |
◆ WaitForSubmission()
Task GamecraftModdingAPI.Utility.AsyncUtilsEngine.WaitForSubmission |
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inline |
◆ entitiesDB
EntitiesDB GamecraftModdingAPI.Utility.AsyncUtilsEngine.entitiesDB |
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getset |
◆ isRemovable
bool GamecraftModdingAPI.Utility.AsyncUtilsEngine.isRemovable = false |
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get |
◆ Name
string GamecraftModdingAPI.Utility.AsyncUtilsEngine.Name = "GamecraftModdingAPIAsyncUtilsGameEngine" |
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get |
The documentation for this class was generated from the following file: