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static void | Init () |
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static void | Setup (EnginesRoot enginesRoot) |
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static async Task | WaitForNextFrame () |
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static async Task | WaitForSubmission () |
| Waits for entity submission asynchronously. Use after placing a block or otherwise creating things in the game to access their properties. More...
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◆ Init()
static void GamecraftModdingAPI.Utility.AsyncUtils.Init |
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◆ Setup()
static void GamecraftModdingAPI.Utility.AsyncUtils.Setup |
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EnginesRoot |
enginesRoot | ) |
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◆ WaitForNextFrame()
static async Task GamecraftModdingAPI.Utility.AsyncUtils.WaitForNextFrame |
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◆ WaitForSubmission()
static async Task GamecraftModdingAPI.Utility.AsyncUtils.WaitForSubmission |
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inlinestatic |
Waits for entity submission asynchronously. Use after placing a block or otherwise creating things in the game to access their properties.
The documentation for this class was generated from the following file: