◆ Dispose()
void GamecraftModdingAPI.Blocks.ScalingEngine.Dispose |
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inline |
◆ Ready()
void GamecraftModdingAPI.Blocks.ScalingEngine.Ready |
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| ) |
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inline |
◆ UpdateCollision()
void GamecraftModdingAPI.Blocks.ScalingEngine.UpdateCollision |
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EGID |
egid | ) |
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inline |
◆ entitiesDB
EntitiesDB GamecraftModdingAPI.Blocks.ScalingEngine.entitiesDB |
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getset |
◆ isRemovable
bool GamecraftModdingAPI.Blocks.ScalingEngine.isRemovable = false |
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get |
◆ Name
string GamecraftModdingAPI.Blocks.ScalingEngine.Name = "GamecraftModdingAPIScalingEngine" |
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get |
The documentation for this class was generated from the following file: