‪GamecraftModdingAPI  ‪v1.8.0
‪The unofficial Gamecraft modding API
GamecraftModdingAPI.Blocks.BlockCloneEngine Class Reference
Inheritance diagram for GamecraftModdingAPI.Blocks.BlockCloneEngine:
GamecraftModdingAPI.Engines.IApiEngine

Public Member Functions

void CopyBlockStats (EGID sourceID, EGID targetID)
 
void Dispose ()
 
void Ready ()
 

Properties

EntitiesDB entitiesDB [get, set]
 
bool isRemovable = false [get]
 
string Name = "GamecraftModdingAPIBlockCloneGameEngine" [get]
 

Member Function Documentation

◆ CopyBlockStats()

void GamecraftModdingAPI.Blocks.BlockCloneEngine.CopyBlockStats ( EGID  sourceID,
EGID  targetID 
)
inline

◆ Dispose()

void GamecraftModdingAPI.Blocks.BlockCloneEngine.Dispose ( )
inline

◆ Ready()

void GamecraftModdingAPI.Blocks.BlockCloneEngine.Ready ( )
inline

Property Documentation

◆ entitiesDB

EntitiesDB GamecraftModdingAPI.Blocks.BlockCloneEngine.entitiesDB
getset

◆ isRemovable

bool GamecraftModdingAPI.Blocks.BlockCloneEngine.isRemovable = false
get

◆ Name

string GamecraftModdingAPI.Blocks.BlockCloneEngine.Name = "GamecraftModdingAPIBlockCloneGameEngine"
get

The documentation for this class was generated from the following file: