GamecraftModdingAPI
v1.8.0
The unofficial Gamecraft modding API
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This is the complete list of members for GamecraftModdingAPI.Input.FakeInput, including all inherited members.
ActionInput(uint playerID=uint.MaxValue, bool toggleMode=false, bool forward=false, bool backward=false, bool up=false, bool down=false, bool left=false, bool right=false, bool sprint=false, bool toggleFly=false, bool alt=false, bool primary=false, bool secondary=false, bool tertiary=false, bool primaryHeld=false, bool secondaryHeld=false, bool toggleUnitGrid=false, bool ctrl=false, bool toggleColourMode=false, bool scaleBlockUp=false, bool scaleBlockDown=false, bool rotateBlockClockwise=false, bool rotateBlockCounterclockwise=false, bool cutSelection=false, bool copySelection=false, bool deleteSelection=false) | GamecraftModdingAPI.Input.FakeInput | inlinestatic |
CustomInput(LocalInputEntityStruct input) | GamecraftModdingAPI.Input.FakeInput | inlinestatic |
CustomPlayerInput(LocalPlayerInputEntityStruct input, uint playerID=uint.MaxValue) | GamecraftModdingAPI.Input.FakeInput | inlinestatic |
GetInput() | GamecraftModdingAPI.Input.FakeInput | inlinestatic |
GetPlayerInput(uint playerID=uint.MaxValue) | GamecraftModdingAPI.Input.FakeInput | inlinestatic |
GuiInput(uint playerID=uint.MaxValue, int hotbar=-1, bool escape=false, bool enter=false, bool debug=false, bool next=false, bool previous=false, bool tab=false, int hotbarPage=-1, bool quickSave=false, bool paste=false) | GamecraftModdingAPI.Input.FakeInput | inlinestatic |
Init() | GamecraftModdingAPI.Input.FakeInput | inlinestatic |