‪GamecraftModdingAPI  ‪v1.8.0
‪The unofficial Gamecraft modding API
GamecraftModdingAPI.Input.FakeInput Member List

This is the complete list of members for GamecraftModdingAPI.Input.FakeInput, including all inherited members.

ActionInput(uint playerID=uint.MaxValue, bool toggleMode=false, bool forward=false, bool backward=false, bool up=false, bool down=false, bool left=false, bool right=false, bool sprint=false, bool toggleFly=false, bool alt=false, bool primary=false, bool secondary=false, bool tertiary=false, bool primaryHeld=false, bool secondaryHeld=false, bool toggleUnitGrid=false, bool ctrl=false, bool toggleColourMode=false, bool scaleBlockUp=false, bool scaleBlockDown=false, bool rotateBlockClockwise=false, bool rotateBlockCounterclockwise=false, bool cutSelection=false, bool copySelection=false, bool deleteSelection=false)GamecraftModdingAPI.Input.FakeInputinlinestatic
CustomInput(LocalInputEntityStruct input)GamecraftModdingAPI.Input.FakeInputinlinestatic
CustomPlayerInput(LocalPlayerInputEntityStruct input, uint playerID=uint.MaxValue)GamecraftModdingAPI.Input.FakeInputinlinestatic
GetInput()GamecraftModdingAPI.Input.FakeInputinlinestatic
GetPlayerInput(uint playerID=uint.MaxValue)GamecraftModdingAPI.Input.FakeInputinlinestatic
GuiInput(uint playerID=uint.MaxValue, int hotbar=-1, bool escape=false, bool enter=false, bool debug=false, bool next=false, bool previous=false, bool tab=false, int hotbarPage=-1, bool quickSave=false, bool paste=false)GamecraftModdingAPI.Input.FakeInputinlinestatic
Init()GamecraftModdingAPI.Input.FakeInputinlinestatic