Block(EGID id) | GamecraftModdingAPI.Block | inline |
Block(uint id) | GamecraftModdingAPI.Block | inline |
Block(BlockIDs type, float3 position, bool autoWire=false, Player player=null) | GamecraftModdingAPI.Block | inline |
BlockCloneEngine | GamecraftModdingAPI.Block | protectedstatic |
BlockEngine | GamecraftModdingAPI.Block | packagestatic |
BlockEventsEngine | GamecraftModdingAPI.Block | protectedstatic |
BlockGroup | GamecraftModdingAPI.Block | |
ChannelType | GamecraftModdingAPI.Blocks.SfxBlock | |
Color | GamecraftModdingAPI.Block | |
Connect(byte sourcePort, SignalingBlock destination, byte destinationPort) | GamecraftModdingAPI.Blocks.SignalingBlock | inline |
ConnectedToOutput(byte port) | GamecraftModdingAPI.Blocks.SignalingBlock | inline |
Copy< T >() | GamecraftModdingAPI.Block | inline |
CustomColor | GamecraftModdingAPI.Block | |
Equals(Block other) | GamecraftModdingAPI.Block | inline |
Equals(EGID other) | GamecraftModdingAPI.Block | inline |
Equals(object obj) | GamecraftModdingAPI.Block | inline |
Exists | GamecraftModdingAPI.Block | |
Flipped | GamecraftModdingAPI.Block | |
GetChannelData(EGID portId, out bool exists) | GamecraftModdingAPI.Blocks.SignalingBlock | inlineprotected |
GetConnectedCubes() | GamecraftModdingAPI.Block | inline |
GetConnectedWire(EGID portId, out bool connected) | GamecraftModdingAPI.Blocks.SignalingBlock | inlineprotected |
GetHashCode() | GamecraftModdingAPI.Block | inline |
GetInputIds() | GamecraftModdingAPI.Blocks.SignalingBlock | inlineprotected |
GetLastPlacedBlock() | GamecraftModdingAPI.Block | inlinestatic |
GetOutputIds() | GamecraftModdingAPI.Blocks.SignalingBlock | inlineprotected |
Id | GamecraftModdingAPI.Block | |
Init() | GamecraftModdingAPI.Block | inlinestatic |
InitData | GamecraftModdingAPI.Block | package |
InputCount | GamecraftModdingAPI.Blocks.SignalingBlock | |
InputPortName(byte port) | GamecraftModdingAPI.Blocks.SignalingBlock | inline |
Is3D | GamecraftModdingAPI.Blocks.SfxBlock | |
IsLooped | GamecraftModdingAPI.Blocks.SfxBlock | |
IsPlaying | GamecraftModdingAPI.Blocks.SfxBlock | |
Label | GamecraftModdingAPI.Block | |
Material | GamecraftModdingAPI.Block | |
MovementEngine | GamecraftModdingAPI.Block | protectedstatic |
OutputCount | GamecraftModdingAPI.Blocks.SignalingBlock | |
Pitch | GamecraftModdingAPI.Blocks.SfxBlock | |
Placed | GamecraftModdingAPI.Block | staticremovable |
PlacementEngine | GamecraftModdingAPI.Block | protectedstatic |
PlaceNew(BlockIDs block, float3 position, bool autoWire=false, Player player=null) | GamecraftModdingAPI.Block | inlinestatic |
PlaceNew< T >(BlockIDs block, float3 position, bool autoWire=false, Player player=null) | GamecraftModdingAPI.Block | inlinestatic |
PortName(byte port, bool input) | GamecraftModdingAPI.Blocks.SignalingBlock | inline |
Position | GamecraftModdingAPI.Block | |
RemovalEngine | GamecraftModdingAPI.Block | protectedstatic |
Removed | GamecraftModdingAPI.Block | staticremovable |
Rotation | GamecraftModdingAPI.Block | |
RotationEngine | GamecraftModdingAPI.Block | protectedstatic |
Scale | GamecraftModdingAPI.Block | |
ScalingEngine | GamecraftModdingAPI.Block | protectedstatic |
SfxBlock(EGID id) | GamecraftModdingAPI.Blocks.SfxBlock | inline |
SfxBlock(uint id) | GamecraftModdingAPI.Blocks.SfxBlock | inline |
SignalEngine | GamecraftModdingAPI.Block | protectedstatic |
SignalingBlock(EGID id) | GamecraftModdingAPI.Blocks.SignalingBlock | inline |
SignalingBlock(uint id) | GamecraftModdingAPI.Blocks.SignalingBlock | inline |
Specialise< T >() | GamecraftModdingAPI.Block | inline |
ToString() | GamecraftModdingAPI.Block | inline |
Track | GamecraftModdingAPI.Blocks.SfxBlock | |
TrackIndex | GamecraftModdingAPI.Blocks.SfxBlock | |
Tracks2D | GamecraftModdingAPI.Blocks.SfxBlock | |
Tracks3D | GamecraftModdingAPI.Blocks.SfxBlock | |
Type | GamecraftModdingAPI.Block | |
UniformScale | GamecraftModdingAPI.Block | |
Volume | GamecraftModdingAPI.Blocks.SfxBlock | |