AddSignal(EGID blockID, float signal, out uint signalID, bool clamp=true, bool input=true) | TechbloxModdingAPI.Blocks.SignalEngine | inline |
AddSignal(uint signalID, float signal, bool clamp=true, bool input=true) | TechbloxModdingAPI.Blocks.SignalEngine | inline |
CreateNewWire(EGID startBlock, byte startPort, EGID endBlock, byte endPort) | TechbloxModdingAPI.Blocks.SignalEngine | inline |
Dispose() | TechbloxModdingAPI.Blocks.SignalEngine | inline |
entitiesDB | TechbloxModdingAPI.Blocks.SignalEngine | |
Exists< T >(EGID egid) | TechbloxModdingAPI.Blocks.SignalEngine | inline |
Factory | TechbloxModdingAPI.Blocks.SignalEngine | |
GetChannelDataStruct(EGID portID, out bool exists) | TechbloxModdingAPI.Blocks.SignalEngine | inline |
GetComponent< T >(EGID egid) | TechbloxModdingAPI.Blocks.SignalEngine | inline |
GetElectricBlocks() | TechbloxModdingAPI.Blocks.SignalEngine | inline |
GetPort(EGID port) | TechbloxModdingAPI.Blocks.SignalEngine | inline |
GetPortByOffset(BlockPortsStruct bps, byte portNumber, bool input) | TechbloxModdingAPI.Blocks.SignalEngine | inline |
GetPortByOffset(Block block, byte portNumber, bool input) | TechbloxModdingAPI.Blocks.SignalEngine | inline |
GetSignal(EGID blockID, out uint signalID, bool input=true) | TechbloxModdingAPI.Blocks.SignalEngine | inline |
GetSignal(uint signalID, bool input=true) | TechbloxModdingAPI.Blocks.SignalEngine | inline |
GetSignalIDs(EGID blockID, bool input=true) | TechbloxModdingAPI.Blocks.SignalEngine | inline |
GetSignalInputs(EGID blockID) | TechbloxModdingAPI.Blocks.SignalEngine | inline |
GetSignalOutputs(EGID blockID) | TechbloxModdingAPI.Blocks.SignalEngine | inline |
GetWire(EGID wire) | TechbloxModdingAPI.Blocks.SignalEngine | inline |
HIGH | TechbloxModdingAPI.Blocks.SignalEngine | static |
IsInGame | TechbloxModdingAPI.Blocks.SignalEngine | |
isRemovable | TechbloxModdingAPI.Blocks.SignalEngine | |
MatchBlockInputToPort(Block block, byte portUsage, out bool exists) | TechbloxModdingAPI.Blocks.SignalEngine | inline |
MatchBlockInputToPort(EGID block, byte portUsage, out bool exists) | TechbloxModdingAPI.Blocks.SignalEngine | inline |
MatchBlockOutputToPort(Block block, byte portUsage, out bool exists) | TechbloxModdingAPI.Blocks.SignalEngine | inline |
MatchBlockOutputToPort(EGID block, byte portUsage, out bool exists) | TechbloxModdingAPI.Blocks.SignalEngine | inline |
MatchBlocksToWire(EGID startBlock, EGID endBlock, out bool exists, byte startPort=byte.MaxValue, byte endPort=byte.MaxValue) | TechbloxModdingAPI.Blocks.SignalEngine | inline |
MatchPortToWire(EGID portID, EGID blockID, out bool exists) | TechbloxModdingAPI.Blocks.SignalEngine | inline |
Name | TechbloxModdingAPI.Blocks.SignalEngine | |
NEGATIVE_HIGH | TechbloxModdingAPI.Blocks.SignalEngine | static |
POSITIVE_HIGH | TechbloxModdingAPI.Blocks.SignalEngine | static |
Ready() | TechbloxModdingAPI.Blocks.SignalEngine | inline |
SetSignal(EGID blockID, float signal, out uint signalID, bool input=true) | TechbloxModdingAPI.Blocks.SignalEngine | inline |
SetSignal(uint signalID, float signal, bool input=true) | TechbloxModdingAPI.Blocks.SignalEngine | inline |
WiredToInput(EGID block, byte port) | TechbloxModdingAPI.Blocks.SignalEngine | inline |
WiredToOutput(EGID block, byte port) | TechbloxModdingAPI.Blocks.SignalEngine | inline |
ZERO | TechbloxModdingAPI.Blocks.SignalEngine | static |