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| Audio (Guid uri) |
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| Audio (string uri) |
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void | Play () |
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void | Stop (FMOD.Studio.STOP_MODE mode=FMOD.Studio.STOP_MODE.IMMEDIATE) |
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◆ Audio() [1/2]
GamecraftModdingAPI.Utility.Audio.Audio |
( |
string |
uri | ) |
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inline |
◆ Audio() [2/2]
GamecraftModdingAPI.Utility.Audio.Audio |
( |
Guid |
uri | ) |
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inline |
◆ Play()
void GamecraftModdingAPI.Utility.Audio.Play |
( |
| ) |
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inline |
◆ Random()
static Audio GamecraftModdingAPI.Utility.Audio.Random |
( |
| ) |
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inlinestatic |
◆ Stop()
void GamecraftModdingAPI.Utility.Audio.Stop |
( |
FMOD.Studio.STOP_MODE |
mode = FMOD.Studio.STOP_MODE.IMMEDIATE | ) |
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inline |
◆ Position
float3 GamecraftModdingAPI.Utility.Audio.Position |
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getset |
◆ this[PARAMETER_ID index]
float GamecraftModdingAPI.Utility.Audio.this[PARAMETER_ID index] |
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getset |
◆ this[string key]
float GamecraftModdingAPI.Utility.Audio.this[string key] |
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getset |
The documentation for this class was generated from the following file: