Connect(SignalingBlock start, byte startPort, SignalingBlock end, byte endPort) | GamecraftModdingAPI.Blocks.Wire | inlinestatic |
ConnectedToInputPort(SignalingBlock end, byte endPort) | GamecraftModdingAPI.Blocks.Wire | inlinestatic |
ConnectedToOutputPort(SignalingBlock start, byte startPort) | GamecraftModdingAPI.Blocks.Wire | inlinestatic |
ECSString | GamecraftModdingAPI.Blocks.Wire | |
End | GamecraftModdingAPI.Blocks.Wire | |
endBlockEGID | GamecraftModdingAPI.Blocks.Wire | protected |
endPort | GamecraftModdingAPI.Blocks.Wire | protected |
EndPort | GamecraftModdingAPI.Blocks.Wire | |
endPortEGID | GamecraftModdingAPI.Blocks.Wire | protected |
Float | GamecraftModdingAPI.Blocks.Wire | |
Id | GamecraftModdingAPI.Blocks.Wire | |
Init() | GamecraftModdingAPI.Blocks.Wire | inlinepackagestatic |
inputToOutput | GamecraftModdingAPI.Blocks.Wire | protected |
OutputToInputCopy() | GamecraftModdingAPI.Blocks.Wire | inline |
OutputToInputInPlace() | GamecraftModdingAPI.Blocks.Wire | inline |
signalEngine | GamecraftModdingAPI.Blocks.Wire | packagestatic |
SignalId | GamecraftModdingAPI.Blocks.Wire | |
Start | GamecraftModdingAPI.Blocks.Wire | |
startBlockEGID | GamecraftModdingAPI.Blocks.Wire | protected |
startPort | GamecraftModdingAPI.Blocks.Wire | protected |
StartPort | GamecraftModdingAPI.Blocks.Wire | |
startPortEGID | GamecraftModdingAPI.Blocks.Wire | protected |
String | GamecraftModdingAPI.Blocks.Wire | |
ToString() | GamecraftModdingAPI.Blocks.Wire | inline |
Wire(Block start, Block end, byte startPort=Byte.MaxValue, byte endPort=Byte.MaxValue) | GamecraftModdingAPI.Blocks.Wire | inline |
Wire(Block start, Block end, byte startPort, byte endPort, EGID wire, bool inputToOutput) | GamecraftModdingAPI.Blocks.Wire | inline |
Wire(EGID wireEgid) | GamecraftModdingAPI.Blocks.Wire | inline |
Wire(WireEntityStruct wire, SignalingBlock src, SignalingBlock dest) | GamecraftModdingAPI.Blocks.Wire | inlinepackage |
wireEGID | GamecraftModdingAPI.Blocks.Wire | protected |